Publications


2016



Creative Virtual Tree Modeling through Hierarchical Topology-preserving Blending

Y. Wang, X. Yue, X. Jin, and Z. Deng

IEEE Transactions on Visualization and Computer Graphics (TVCG), (accepted in Nov 2016).

An Efficient Approach for Feature-preserving Mesh Denoising

X. Lu, X. Liu, Z. Deng, and W. Chen

Optics and Lasers in Engineering, Elsevier Press, Volume 90, March 2017, pp. 186-195. (in press).

Development of A Teen-Focused Exergame

D. Thompson, D. Cantu,M. Rajendran, M. Rajendran, T. Bhargava, Y. Zhang, C. Chen, Y. Liu, and Z. Deng

Games for Health Journal, 5(5), Oct 2016, pp.342-356.

Interactive Mechanism Modeling from Multi-view Images

M. Li, M. Xu, W. Xu, Z. Deng, Y. Yang, and K. Zhou

ACM Transactions on Graphics (Proc. of ACM SIGGRAPH Asia 2016 Papers), 35(6), Nov 2016, Article 236, pp. 236:1 - 236:13.

A Data-driven Model for Lane-changing in Traffic Simulation

H. Bi, T. Mao, Z. Wang, and Z. Deng

Proceeding of ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2016, Zurich, Switzerland, July 2016, pp. 149 - 158.

Structured Volume Decomposition via Generalized Sweeping

X. Gao, T. Martin, S. Deng, E. Cohen, Z. Deng, and G. Chen

IEEE Transactions on Visualization and Computer Graphics (TVCG), 22(7), July 2016, pp. 1899 - 1911.

A Robust Scheme for Feature-Preserving Mesh Denoising

X. Lu, Z. Deng, and W. Chen

IEEE Transactions on Visualization and Computer Graphics (TVCG), 22(3), March 2016, pp. 1181-1194.

A Multidisciplinary, Multifaceted Approach to Improve the Computer Science Based Game Design Education: Methodology and Assessment

C. H. Yun, H. Panahi, and Z. Deng

Proceeding of the 47th ACM Technical Symposium on Computer Science Education (SIGCSE) 2016, Memphis, Tennessee, March 2016, pp. 570-575.

2015



Multimedia Tools and Applications (MTAP) Journal, Special Issue on Expressive talking avatar synthesis and animation

L. Xie, J. Jia, H. Meng, Z. Deng, L. Wang (Guest Editors)

74(22), November 2015, Springer Press.

Proceeding of the 14th ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2015

J. Barbic, Z. Deng, F. Bertails-Descoubes, and S. Coros (Editors)

Los Angeles, CA, August 7-9, 2015.

Hexahedral Mesh Re-parameterization from Aligned Base Domains

X. Gao, Z. Deng, and G. Chen

ACM Transactions on Graphics (Proc. of ACM SIGGRAPH 2015 Papers), 34(4), July 2015, Article 142, 10 pages.

Towards High Quality Hexahedral Meshes: Generation, Optimization, and Evaluation

X. Gao

PhD Thesis, Department of Computer Science, University of Houston, 2015

Vehicle-Pedestrian Interaction for Mixed Traffic Simulation

Q. Chao, Z. Deng, and X. Jin

Computer Animation and Virtual Worlds Journal, CASA 2015 Special Issue, 26(3-4), May-August 2015, pp. 405-412.

An Efficient Lane Model for Complex Traffic Simulation

T. Mao, H. Wang, Z. Deng, and Z. Wang

Computer Animation and Virtual Worlds Journal, CASA 2015 Special Issue, 26(3-4), May-August 2015, pp. 397-403.

Spectral Animation Compression

Y. Liu, C. Wang, X. Guo, Z. Zhong, B. H. Le, and Z. Deng

Journal of Computer Science and Technology (JCST), CVM'15 Special Issue, 30(3), May 2015, pp. 540-552.

A Practical Model for Live Speech Driven Lip-Sync

L. Wei and Z. Deng

IEEE Computer Graphics and Applications (CG&A), 35(2), March/April 2015, pp. 50-58.

GPU-based Polygonization and Optimization for Implicit Surfaces

J. Chen, X. Jin, and Z. Deng

The Visual Computer (TVC), 31(2), Feb 2015, pp. 119-130.

Collective Crowd Formation Transform with Mutual Information based Runtime Feedback

M. Xu, Y. Wu, Y. Ye, I. Farkas, H. Jiang, and Z. Deng

Computer Graphics Forum (CGF), 34(1), 2015, pp. 60-73.

2014


Advances in Visual Computing (Proceeding of International Symposium on Visual Computing 2014)

G. Bebis, R. Boyle, B. Parvin, D. Koracin, R. McMahan, J. Jerald, H. Zhang, S. M. Drucker, C. Kambhamettu, M. El Choubassi, Z. Deng, and M. Carlson (Guest Editors)

Springer Press, December 2014.

Multimedia Tools and Applications (MTAP) Journal, Special Issue on Multimodal Joint Information Processing in Human Machine Interaction: Recent Advances

L. Xie, Z. Deng, and Stephen Cox (Guest Editors)

73(1), November 2014, Springer Press.

Less-talk-is-more-play: An Experimental Study on Multiplayer Mobile Games for Casual Gamers

Chrysanthi Ntina, X. Ma and Z. Deng

ACM Computers In Entertainment (CIE), Dec 2014, 11(3), article 3, 16 pages.

Example-based Rigging and Real-time Animation of Characters with Linear Skinning Models

B. H. Le

PhD Thesis, Department of Computer Science, University of Houston, 2014

Crowd Simulation and Its Applications: Recent Advances

M. Xu, H. Jiang, X. Jin, and Z. Deng

Journal of Computer Science and Technology (JCST), 29(5), September 2014, Springer Press, pp. 740-750.
[invited article]

Skinning: Real-time Shape Deformation

A. Jacobson, Z. Deng, L. Kavan, and J. P. Lewis,

ACM SIGGRAPH 2014 Course Notes, August 2014.

Robust and Accurate Skeletal Rigging from Mesh Sequences

B. H. Le and Z. Deng

ACM Transactions on Graphics (Proc. of ACM SIGGRAPH 2014 Papers), 33(4), July 2014, Article 84, pp. 84:1-84:10.

A Personality Model for Animating Heterogeneous Traffic Behaviors

X. Lu, M. Xu, W. Chen, Z. Wang and Z. Deng

Computer Animation and Virtual Worlds Journal, CASA 2014 Special Issue, 25(3-4), May-August 2014, pp. 353-363.

Flock Morphing Animation

X. Wang, L. Zhou, Z. Deng, and X. Jin

Computer Animation and Virtual Worlds Journal, CASA 2014 Special Issue, 25(3-4), May-August 2014, pp. 353-362.

Practice and Theory of Blendshape Facial Models

J.P. Lewis, K. Anjyo, T. Rhee, M. Zhang, F. Pighin, and Z. Deng

Eurographics 2014 State of The Art Report Papers (STAR), pp. 199-218.

Inherent Noise-Aware Insect Swarm Simulation

X. Wang, X. Jin, Z. Deng, and L. Zhou

Computer Graphics Forum (CGF), 33(6), September 2014, pp. 51-62

GPU-Accelerated Interactive Visualization and Planning of Neurosurgical Interventions

M. Rincon, N. Navkar, N. Tsekos, and Z. Deng

IEEE Computer Graphics and Application (CG&A), Jan/Feb 2014, pp. 14-23.
[Featured on the magazine cover]

AA-FVDM: An Accident-Avoidance Full Velocity Difference Model for Animating Realistic Street-Level Traffic in Rural Scenes

X. Lu, W. Chen, M. Xu, Z. Wang, Z. Deng, and Y. Ye

Computer Animation and Virtual Worlds Journal, 25(1), Jan/Feb 2014, pp. 83-97.

2013


Cost-based Workload Balancing for Ray Tracing on Multi-GPU Systems

M. Rincon and Z. Deng

ACM SIGGRAPH 2013 Research Poster, Anaheim, CA, July 2013.

Marker Optimization for Facial Motion Acquisition and Deformation

B. H. Le, M. Zhu, and Z. Deng

IEEE Transactions on Visualization and Computer Graphics (TVCG), 19(11), November 2013, pp. 1859-1871.
(Also presented on ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2013)

Two-layer Sparse Compression of Dense Weight Blend Skinning

B. H. Le and Z. Deng

ACM Transactions on Graphics (Proc. of ACM SIGGRAPH 2013 Papers), 32(4), July 2013, 124:1-124:10.

A Text-Driven Conversational Avatar Interface for Instant Messaging on Mobile Devices

M. Rincon and Z. Deng

IEEE Transactions on Human-Machine Systems (THMS), 43(3), May 2013, pp. 328-332.

Implementation of a Force-Feedback Interface for Fixed-Access Point Interventions with real time MRI guidance

N. V. Sternberg, A. Kilicarslan, N. Navkar, Z. Deng, K. Grigoriadis, and N. V. Tsekos

Proc. of IEEE International Conference on Robotics and Automation (ICRA) 2013, Karlsruhe, Germany, May 2013.

Visual Force-Feedback Interfacing for Image-Guided Telemanipulated Robotic Surgical System

N. Navkar

PhD Thesis, Department of Computer Science, University of Houston, 2013

A Framework for Integrating real-time MRI with Robot Control: Application to Simulated Transapical Cardiac Interventions

N. Navkar, Z. Deng, D. J. Shah, and N. V. Tsekos

IEEE Transactions on Biomedical Engineering (TBME), April 2013, 60(4), pp. 1023-1033.

Generating Freestyle Group Formation in Agent-based Crowd Simulation

Q. Gu and Z. Deng

IEEE Computer Graphics and Applications (CG&A), 33(1), Jan/Feb 2013, pp. 14-25.
[Featured on the magazine cover]

Characterizing the Performance and Power Consumption of 3D Mobile Games

X. Ma, Z. Deng, M. Dong, and L. Zhong

IEEE Computer, 46(4), April 2013, pp. 72-78

2012


A Robust High Capacity Affine-Transformation-Invariant Scheme for Watermarking 3D Geometric Models

X. Gao, C. Zhang, Y. Huang and Z. Deng

ACM Transactions on Multimedia Computing, Communications and Applications (TOMCCAP), volume 8, number 2S, Article 34, pages 1-21, September 2012

A Statistical Quality Model for Data-Driven Speech Animation

X. Ma and Z. Deng

IEEE Transactions on Visualization and Computer Graphics (TVCG), 18(11), Nov 2012, pp. 1915-1927

A Surface-based 3D Dendritic Spine Detection Approach from Confocal Microscopy Images

Q. Li and Z. Deng

IEEE Transactions on Image Processing (TIP), March 2012, 21(3), pp. 1223-1230

Intraoperative Registration of Preoperative 4D Cardiac Anatomy with real-time MR images

X. Gao, N. Navkar, D. J. Shah, N. V. Tsekos and Z. Deng

Proc. of IEEE International Conference on BioInformatics and BioEngineering (BIBE) 2012, Larnaca, Cyprus, Nov 11-13, 2012, pp. 583-588.

Live Speech Driven Head-and-Eye Motion Generators

B. H. Le, X. Ma and Z. Deng

IEEE Transactions on Visualization and Computer Graphics (TVCG), 18(11), Nov 2012, pp. 1902-1914

Perceptual Analysis and Modeling of Facial Animation

X. Ma

PhD Thesis, Department of Computer Science, University of Houston, 2012

Quaternion Space Sparse Decomposition for Motion Compression and Retrieval

M Zhu, H. Sun and Z. Deng

Proceeding of ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2012, Lausanne, Switzerland, July 2012, pp. 183-192

Robot-Assisted Mechanical Scanning and Co-Registration of Magnetic Resonance Imaging and Light-Induced Flurescence

A. Sonmez, W. Spees, A. Ozcan, Z. Deng, A. G. Webb and N. V. Tsekos

Proc. of Fourth IEEE RAS/EMBS International Conference on Biomedical Robotics and Biomechatronics (BioRob) 2012, Rome, Italy, June 24-28, 2012, pp. 775-780
[Finalist for Best Student Paper Award]

Smooth Skinning Decomposition with Rigid Bones

B. H. Le and Z. Deng

ACM Transactions on Graphics (Proceeding of ACM SIGGRAPH Asia 2012), 31(6), Nov 2012, 199:1-199:10.
[Selected into SIGGRAPH Asia 2012 Technical Papers Video Trailer]

Visual and Force-Feedback Guidance for Robot-Assisted Interventions in the Beating Heart with Real-Time MRI

N. Navkar, Z. Deng, D. J. Shah, K. Berkis and N. V. Tsekos

Proc. of IEEE International Conference on Robotics and Automation (ICRA) 2012, St Paul, MN, May 14-18, 2012, pp. 689-694
[Runner-up of Best Medical Robotics Paper Award]

2011


A Global Spatial Similarity Optimization Scheme to Track Large Numbers of Dendritic Spines in Time-lapse Confocal Microscopy

Q. Li, Z. Deng, Y. Zhang, X. Zhou, U. V. Nagerl and S. T. C. Wong

IEEE Transactions on Medical Imaging (TMI), 30(3), March 2011, pp. 632-641

A Novel Virtual Reality Environment for Preoperative Planning and Simulation of Image Guided Intracardiac Surgeries with Robotic Manipulators

E. Yeniaras, Z. Deng, M. A. Syed, M. Davies and N. V. Tsekos

Proc. of Medicine Meets Virtual Reality 2011 Conference(MMVR), Long Beach, CA, Feb 2011, pp. 716-722

Agent-based Approaches for Stylizing Motion Variations and Formations in Crowd Simulation

Q. Gu

PhD Thesis, Department of Computer Science, University of Houston, 2011

Algorithms for Dendritic Spine Detection and Tracking in Time-Lapse Microscopy Neuron Images

Q. Li

PhD Thesis, Department of Computer Science, University of Houston, 2011

An approach for robot-assisted biosensing: Demonstration with MRI-guided MR spectroscopy

Ahmet Onmez, Y. Hedayati, A. G. Webb, Z. Deng and N. V. Tsekos

Proc. of 10th IEEE International Workshop on Biomedical Engineering (BIOENG) 2011, Kos, Greece, Oct 2011, pp. 1-4

Comparison of Reaching Kinematics during Mirror and Parallel Robot Assisted Movements

Z. Kadivar, C. Sung, Z. Thompson, M. O'Malley, M. Liebschner and Z. Deng

Proc. of Medicine Meets Virtual Reality 2011 Conference(MMVR), Long Beach, CA, Feb 2011, pp. 247-253

Context-Aware Motion Diversification for Crowd Simulation

Q. Gu and Z. Deng

IEEE Computer Graphics and Applications (CG&A), Sept/Oct 2011, pp. 14-25

Extracting Geometric Features of Aortic-Valve Annulus Motion from Dynamic Cardiac MRI for Guiding Interventions

N. Navkar, E. Yeniaras, D. J. Shah, N. V. Tsekos and Z. Deng

Proceedings of IEEE International Symposium on Biomedical Imaging (ISBI) 2011, Chicago, IL, March 2011, pp. 1302-1305

Formation Sketching: An Approach to Stylize Groups in Crowd Simulation

Q. Gu and Z. Deng

Proc. of Graphics Interface (GI) 2011, St. John's, Newfoundland, Canada, May 2011, pp. 1-8

Generation of 4D Access Corridors from Real-Time Multislice MRI for Guiding Transapical Aortic Valvuloplasties

N. Navkar, E. Yeniaras, D. J. Shah, N. V. Tsekos and Z. Deng

Proc. of International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI) 2011, Toronto, Canada, Sep 2011, pp. 251-258

Improving Energy Efficiency of GPU based General-Purpose Scientific Computing through Automated Selection of Near Optimal Configurations

X. Ma, M. Rincon and Z. Deng

Computer Science Technical Report UH-CS-11-08, University of Houston, Oct 2011

Magnetic Resonance Based Control of A Robotic Manipulator for Interventions in the Beating Heart

E. Yeniaras, J. Lamaury, N. Navkar, D. J. Shah, K. Chin and N. V. Tsekos

Proc. of IEEE International Conference on Robotics and Automation (ICRA) 2011, Shanghai, China, May 2011, pp. 6270-6275

MR-based Real Time Path Planning for Cardiac Operations with Transapical Access

E. Yeniaras, N. Navkar, A. Sonmez, D. J. Shah, Z. Deng and N. V. Tsekos

Proc. of International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI) 2011, Toronto, Canada, Sep 2011, pp. 25-32

Perceptual Analysis of Talking Avatar Head Movements: A Quantitative Perspective

X. Ma, B. H. Le and Z. Deng

Proc. of ACM SIGCHI International Conference on Human Factors in Computing Systems (CHI) 2011, Vancouver, Canada, May 2011, pp. 2699-2702

2010


Crafting 3D Faces Using Free Form Portrait Sketching and Plausible Texture Inference

T. Sucontphunt, B. Tunwattanapong, Z. Deng and U. Neumann

Proc. of Graphics Interface (GI) 2010, Ottawa, Ontario, Canada, May-June 2010, pp. 209-216

Image-based Face Illumination Transferring using Logarithmic Total Variation Models

Q. Li, W. Yin and Z. Deng

The Visual Computer (TVC), Jan 2010, 26(1), pp. 41-49

PADS: Enhancing Gaming Experience Using Profile-Based Adaptive Difficulty System

C. Yun, P. Trevino, W. Holtkamp and Z. Deng

Proc. of ACM SIGGRAPH Symposium on Video Games (SandBox) 2010, Los Angeles, CA, July 2010, pp. 31-36
[Featured in SIGGRAPH 2010 News Letter (June 2010 issue)]

Perceiving Motion Transitions in Pedestrian Crowds

Q. Gu, C. Yun and Z. Deng

Proc. of ACM Symposium on Virtual Reality Software and Technology (VRST) 2010, Hong Kong, Dec 2010, pp. 199-202

Towards A New Cyber-Physical System for MRI-Guided and Robot-Assisted Cardiac Procedures

E. Yeniaras, J. Lamaury, Z. Deng and N. V. Tsekos

Proc. of IEEE International Conference on Information Technology and Applications in Biomedicine (ITAB) 2010, Corfu, Greece, Nov 2010, pp. 1-5

Visualization and Planning of Neurosurgical Interventions with Straight Access

N. Navkar, N. V. Tsekos, J. Stafford, J. Weinberg and Z. Deng

Proc. of the 1st International Conference on Information Processing in Computer-Assisted Intervention (IPCAI) 2010, Geneva, Switzerland, June 2010, pp. 1-11

2009


A Novel Surface-based Geometric Approach for 3D Dentritic Spline Detection From Multi-Photon Excitation Microscopy Images

Q. Li, X. Zhou, Z. Deng, M. Baron, M. A. Teylan, Y. Kim and S. T. C. Wong

Proc. IEEE International Symposium on Biomedical Imaging (ISBI) 2009, Boston, MA, June 2009, pp. 1255-1258

An Interactive Geometrical Technique for Upper and Lower Teeth Segmentation

B. H. Le, Z. Deng, J. Xia, Y.-B. Chang and X. Zhou

Proc. International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI) 2009, London, UK, Oct 2009, pp. 968-975

Can local avatars satisfy a global audience? A case study of high-fidelity 3D facial avatar animation in subject identification and emotion perception by US and international groups

C. Yun, Z. Deng and M. Hiscock

ACM Computer In Entertainment (CIE), 7(2), Apri-June 2009, pp. 1-26

Compression of Human Motion Capture Data Using Motion Pattern Indexing

Q. Gu, J. Peng and Z. Deng

Computer Graphics Forum (CGF), 28(1), 2009, pp. 1-12

Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example

T. Sucontphunt, Z. Deng and U. Neumann

Proc. IEEE Virtual Reality (VR) 2009, Lafayette, LA, March 2009, pp. 259-260

Improving Gaming Experience Using Real-Time, Adaptive Game Difficulty Adjustments by Utilizing Physiological Feedback

C. Yun

PhD Thesis, Department of Computer Science, University of Houston, 2009

Intermittency of Slow Arm Movements Increases in Distal Direction

O. Celik, Q. Gu, Z. Deng and M. O'Malley

Proc. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2009, St Louis, MO, Oct 2009, pp. 4499-4504

Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling

X. Ma and Z. Deng

Proc. IEEE Virtual Reality (VR) 2009, Lafayette, LA, March 2009, pp. 143-150

O' Game, Can You Feel My Frustration?: Improving User's Gaming Experience via StressCam

C. Yun, D. Shastri, I. Pavlidis and Z. Deng

Proc. ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) 2009, Boston, MA, April 2009, pp. 2195-2204

Perceptually Consistent Example-based Human Motion Retrieval

Z. Deng, Q. Gu and Q. Li

Proc. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2009, Boston, MA, Feb 2009, pp. 191-198
[One of most cited SI3D papers published in the past five years, according to Google Scholar Metrics in 2014 (snapshot)]

Statistical Power Consumption Analysis and Modeling for GPU-based Computing

X. Ma, M. Dong, L. Zhong and Z. Deng

Proc. ACM SOSP Workshop on Power Aware Computing and Systems (HotPower) 2009, Big Sky, MT, October 2009

Style Learning and Transferring for Facial Animation Editing

X. Ma, B. H. Le and Z. Deng

Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2009, New Orleans, LA, August 2009, pp. 114-123

2008


A Novel Visual System for Expressive Facial Motion Data Exploration

T. Sucontphunt, X. Yuan, Q. Li and Z. Deng

Proc. IEEE Pacific Visualization Symposium (PacificVis) 2008, Kyoto, Japan, May 2008, pp. 103-110

Expressive Speech Animation Synthesis with Phoneme-Level Control

Z. Deng and U. Neumann

Computer Graphics Forum (CGF), 27(8), 2008, pp. 2096-2113

Facial Motion Capture Editing by Automated Orthogonal Blendshape Construction and Weight Propagation

Q. Li and Z. Deng

Computer Science Technical Report UH-CS-07-12, University of Houston, October 2007

Interactive 3D Facial Expression Posing through 2D Portrait Manipulation

T. Sucontphunt, Z. Mo, U. Neumann and Z. Deng

Proc. Graphics Interface (GI) 2008, Windsor, Ontario, Canada, May 2008, pp. 177-184
[Featured on the back cover of the proceeding]
[One of most cited GI papers published in the past five years, according to Google Scholar Metrics in 2013 (snapshot)]

Orthogonal Blendshape based Editing System for Facial Motion Capture Data

Q. Li and Z. Deng

IEEE Computer Graphics and Applications (CG&A), 28(6), Nov/Dec 2008, pp. 76-82

Perceptually Guided Expressive Facial Animation

Z. Deng and X. Ma

Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2008, Dublin, Ireland, June 2008, pp. 67-76

2007


Computer Facial Animation: A Survey

Z. Deng and J. Y. Noh

pages 1-28, Springer Press, Data-Driven 3D Facial Animation, 2007

Data-Driven 3D Facial Animation

Z. Deng and U. Neumann

Spring-Verlag Press, October 2007

EduNET: A Prototype Educational System Based on Handwritten and Verbal Interaction for Individuals with Multiple Sclerosis

C. Yun, Z. Deng, O. Johnson and O. Criner

Proc. Rehabilitation Engineering & Assistive Technology Society of North America Annual Conference (RESNA) 2007, Phoenix, Arizona, June 2007

Learning expressive human-like head motion sequences from speech

C. Busso, Z. Deng, U. Neumann and S. Narayanan

pages 113-131, Springer Press, Data-Driven 3D Facial Animation, 2007

Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets

Q. Yu, Q. Li and Z. Deng

Computer Graphics Forum (Proc. of Eurographics 2007), 26(3), 2007, pp. 477-483

Rigid Head Motion in Expressive Facial Animation: Analysis and Synthesis

C. Busso, Z. Deng, M. Grimm, U. Neumann and S. Narayanan

IEEE Transactions on Audio, Speech and Language Processing (TASLP), 15(3), March 2007, pp. 1075-1086

2006


Animating Blendshape Faces by Cross-mapping Motion Capture Data

Z. Deng, P. Y. Chiang, P. Fox and U. Neumann

Proc. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2006, Redwood City, CA, March 2006, pp. 43-48

eFASE: Expressive Facial Animation Synthesis and Editing with Phoneme-Isomap Controls

Z. Deng and U. Neumann

Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2006, Vienna, Austria, Sep 2006, pp. 251-259

Expressive Facial Animation Synthesis by Learning Speech Co-Articulation and Expression Spaces

Z. Deng, U. Neumann, J. P. Lewis, T. Y. Kim, M. Bulut and S. Narayanan

IEEE Transactions on Visualization and Computer Graphics (TVCG), 12(6), Nov/Dec 2006, pp. 1523-1534

Perceiving Visual Emotions with Speech

Z. Deng, J. Bailenson, J. P. Lewis and U. Neumann

Proc. International Conference on Intelligent Virtual Agents (IVA) 2006, Marina Del Rey, CA, August 2006, pp. 107-120

2005


Automated Eye Motion Synthesis using Texture Synthesis

Z. Deng, J. P. Lewis and U. Neumann

IEEE Computer Graphics and Applications (CG&A), 25(2), March/April 2005, pp. 24-30

Natural Head Motion Synthesis Driven by Acoustic Prosody Features

C. Busso, Z. Deng, U. Neumann and S. Narayanan

Computer Animation and Virtual Worlds (CAVW), 16(3-4), July 2005, pp. 283-290

Reducing Blendshape Interference by Selected Motion Attenuation

J. P. Lewis, J. Mooser, Z. Deng and U. Neumann

Proc. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2005, Washington DC, April 2005, pp. 25-29

Synthesizing Speech Animation by Learning Compact Co-Articulation Models from Motion Capture Data

Z. Deng, J. P. Lewis and U. Neumann

Proc. Computer Graphics International (CGI) 2005, Stony Brook, NY, June 2005, pp. 19-25

2004


Acoustic Study of Emotions Expressed in Speech

S. Yildirim, M. Bulut, C. M. Lee, A. Kazemzadeh, C. Busso, Z. Deng, S. Lee and S. Narayanan

Proc. International Conference on Spoken Language Processing (ICSLP) 2004, Jeju Island, Korean, Oct 2004, pp. 2193-2196

Analysis of Emotion Recognition using Facial Expressions, Speech and Multimodal Information

C. Busso, Z. Deng, S. Yildirim, M. Bulut, C. M. Lee, A. Kazemzadeh, S. Lee, U. Neumann and S. Narayanan

Proc. ACM International Conference on Multimodal Interface (ICMI) 2004, State College, PA, Oct 2004, pp. 205-211
[ACM ICMI Ten Year Technical Impact Award (awarded on ACM ICMI 2014 Conference)]
[The #5 most cited article in the ICMI-MLMI subject area, according to the ACM Digital Library in 2013 (snapshot)]

Audio-based Head Motion Synthesis for Avatar-based Telepresence Systems

Z. Deng, C. Busso, S. Narayanan and U. Neumann

Proc. ACM SIGMM Workshop on Effective Telepresence (ETP) 2004, NYC, NY, Oct 2004, pp. 24-30

Automatic Dynamic Expression Synthesis for Speech Animation

Z. Deng, U. Neumann and S. Narayanan

Proc. IEEE Computer Animation and Social Agents (CASA) 2004, Geneva, Switzerland, July 2004, pp. 267-274

Emotion Recognition based on Phoneme Classes

C. M. Lee, S. Yildirim, M. Bulut, A. Kazemzadeh, C. Busso, Z. Deng, S. Lee and S. Narayanan

Proc. International Conference on Spoken Language Processing (ICSLP) 2004, Jeju Island, Korean, Oct 2004, pp. 889-892

2003


Practical Eye Movement Model using Texture Synthesis

Z. Deng, J. P. Lewis and U. Neumann

ACM SIGGRAPH Sketches and Application 2003, San Diego, CA, August 2003