Publications

2020


Curve Skeleton Extraction from 3D Point Clouds through Hybrid Feature Point Shifting and Clustering

Hailong Hu, Zhong Li, Xiaogang Jin, Zhigang Deng, Yi Shen, and Minhong Chen

Computer Graphics Forum (CGF), (accepted in Feb 2020)

Real-time Face Video Swapping From A Single Portrait

Luming Ma, and Zhigang Deng,

Proceeding of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) 2020, May 2020, San Francisco, CA, (in press)

Contour-based 3D Modeling through Joint Embedding of Shapes and Contours

Aobo Jin, Qiang Fu, and Zhigang Deng,

Proceeding of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) 2020, May 2020, San Francisco, CA, (in press)

Hyperspectral Inverse Skinning

Songrun Liu, Jianchao Tan, Zhigang Deng, and Yotam Gingold,

Computer Graphics Forum (CGF), (accepted in Jan 2020)
[pdf]

Spatio-temporal Segmentation based Adaptive Compression of Dynamic Mesh Sequences

Guoliang Luo, Zhigang Deng, Wei Zeng, Xin Zhao, Xiaogang Jin, Hyewon Seo, and Wenqiang Xie,

ACM Transactions on Multimedia Computing Communication Applications (TOMM), (accepted in Dec 2019, in press)

2019


Sketch-based Shape-Constrained Fireworks Simulation in Head Mounted Virtual Reality

Xiaoyu Cui, Ruifan Cai, Xiangjun Tang, Zhigang Deng, and Xiaogang Jin,

Computer Animation and Virtual Worlds, (accepted in October 2019).

Single RGB-D Fitting: Total Human Modeling with a RGB-D Shot

Xianyong Fang, Jikui Yang, Jie Rao, Linbo Wang, and Zhigang Deng,

Proceeding of ACM Symposium on Virtual Reality Software and Technology (VRST) 2019, Sydney, Australia, Nov 2019.

3D Articulated Skeleton Extraction Using a Single Consumer-Grade Depth Camera

Xuequan Lu, Zhigang Deng, Wenzhi Chen, Sai-Kit Yeung, Jun Luo, and Ying He

Computer Vision and Image Understanding, Elsevier, (accepted in August 2019)
[pdf]

Joint Prediction for Kinematic Trajectories in Vehicle-Pedestrian-Mixed Scenes

Huikun Bi, Zhong Fang, Tianlu Mao, Zhaoqi Wang, and Zhigang Deng,

Proceedings of IEEE International Conference on Computer Vision (ICCV) 2019, Oct. 2019. Seoul, Korea.

A Color-Pair Based Approach for Accurate Color Harmony Estimation

Bailin Yang, Tianxiang Wei, Xianyong Fang, Zhigang Deng, Frederick w.b. Li, Xiaohui Liang, Yun Ling, and Xun Wang,

Computer Graphics Forum, special issue for PG 2019, 38(7), Oct. 2019.
[pdf]

A Survey on Visual Traffic Simulation: Models, Evaluations, and Applications in Autonomous Driving

Qianwen Chao, Huikun Bi, Weizi Li, Tianlu Mao, Zhaoqi Wang, Ming C. Lin, and Zhigang Deng,,

Computer Graphics Forum, (accepted in June 2019)
[pdf]

Efficient and Realistic Character Animation through Analytical Physics-based Skin Deformation

Shaojun Bian, Zhigang Deng, Ehtzaz Chaudhry, Lihua You, Xiaosong Yang, Lei Guo, Hassan Ugail, Xiaogang Jin, Zhidong Xiao, and Jia Jun Zhang,

Graphical Models, Volume 104, July 2019, Article 101035, Elesevier.
[pdf] [video]

A Deep Learning based Model for Head and Eye Motion Generation in Three-party Conversations

Aobo Jin, Qixin Deng, Yuting Zhang, and Zhigang Deng,

Proceeding of the ACM on Computer Graphics and Interactive Techniques (PCM-CGIT), Special Issue for ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2019, July 2019, 2(2), Article 9, pp. 9:1-9:19.
[pdf] [video]

ODE-driven Sketch-based Organic Modeling

Ouwen Lee, Zhigang Deng, Shaojun Bian, Ismail Kazmi, Xiaogang Jin, Lihua You, and Jian Jun Zhang

Proceeding of Computer Graphics International 2019, 2019, pp. 453-460.
[pdf]

Screwing Assembly Oriented Interactive Model Segmentation in HMD VR Environment

Xiaoqiang Zhu, Lei Song, Nan Wang, Ruiheng Zhang, Shenshuai Chen, Xiangyang Wang, Mengyao Zhu, Lihua You, Zhigang Deng, and Xiaogang Jin,

Computer Animation and Virtual Worlds Journal, Special issue for CASA'2019, 30(3-4), July/August 2019, e1880.
[pdf]

Shape-constrained Flying Insects Animation

Qiang Chen, Guoliang Luo, Yang Tong, Xiaogang Jin, and Zhigang Deng,

Computer Animation and Virtual Worlds Journal, Special issue for CASA'2019, 30(3-4), July/August 2019, e1902.
[pdf] [video]

3D Mesh Animation Compression based on Adaptive Spatio-temporal Segmentation

Guoliang Luo, Zhigang Deng, Wei Zeng, Xin Zhao, Xiaogang Jin, Hyewon Seo, and Wenqiang Xie,

Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), Montreal, Canada, May 2019, Article 10, pp. 10:1-10:10.
[pdf] [video]

Real-Time Hierarchical Facial Performance Capture

Luming Ma, and Zhigang Deng,

Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), Montreal, Canada, May 2019, Article 11, pp. 11:1-11:10.
[Featured in the I3D 2019 Technical Papers Video Trailer]
[pdf] [video]

Crowd Behavior Simulation with Emotional Contagion in Unexpected Multi-hazard Situations

Mingliang Xu, Xiaozheng Xie, Pei Lv, Hua Wang, Yubo Guo, Zhigang Deng, and Bin Zhou

IEEE Transactions on Systems, Man, and Cybernetics: Systems (TSMC), (accepted in Feb 2019)
[pdf]

Inter-session Reliability and Within-session Stability of a Novel Perception-Action Coupling Task

Chris Connaboy, Caleb D. Johnson, Alice D. LaGoy, Gert-Jan Pepping, Richard J. Simpson, Zhigang Deng, Luming Ma, Joanne L. Bower, Shawn R. Eagle, Shawn D. Flanagan, and Candice A. Alfano

Aerospace Medicine and Human Performance, Aerospace Medical Association, 90(2), Feb 2019, pp. 77-83.
[pdf]

2018


A Deep Learning based Framework for Intersectional Traffic Simulation and Editing

Huikun Bi, Tianlu Mao, Zhaoqi Wang, and Zhigang Deng

IEEE Transactions on Visualization and Computer Graphics, (accepted in December 2018)
[pdf] [video]

Motion-aware Compression and Transmission of Mesh Animation Sequences

Bailin Yang, Luhong Zhang, Frederick Li, Xiaoheng Jiang, Zhigang Deng, Meng Wang, and Mingliang Xu

ACM Transactions on Intelligent Systems and Technology, 19(3), April 2019, April 25, pp. 25:1 - 25:21.

Biologically Inspired Ant Colony Simulation

Xiang Wei, Jiaping Ren, Kuan Wang, Zhigang Deng, and Xiaogang Jin

Computer Animation and Virtual Worlds, (accepted in October 2018)
[pdf] [video]

Real-time Facial Expression Transformation for Monocular RGB Video

Luming Ma, and Zhigang Deng

Computer Graphics Forum (CGF), 38(1), Jan 2019, pp. 470-481.
[pdf] [video]

Dictionary-based Fidelity Measure for Virtual Traffic

Qianwen Chao, Zhigang Deng, Yangxi Xiao, Bangdun He, Qiguang Miao, and Xiaogang Jin

IEEE Transactions on Visualization and Computer Graphics (TVCG), (accepted in September 2018)
[pdf] [video]

Online Global Non-rigid Registration for 3D Object Reconstruction Using Consumer-level Depth Cameras

Jiamin Xu, Weiwei Xu, Yin Yang, Zhigang Deng, Hujun Bao

Computer Graphics Forum, Special Issue for Pacific Graphics 2018, 37(7), Oct 2018, pp. 1-12.
[pdf] [video]

Blur Measurement for Partially Blurred Images with Saliency Constrained Global Re nement

Xianyong Fang, Qingqing Guo, Cheng Ding, Linbo Wang, and Zhigang Deng

Proc. of Pacific Rim Conference on Multimedia (PCM), 2018, Hefei, China, September 2018, pp. 338-349.
[pdf]

Handbook of Human Motion

Bertram Muller, Sebastian I. Wolf, Gert-Peter B. ̈ggemann, Zhigang Deng, Andrew S. McIntosh, Freeman Miller, W. Scott Selbie (Editors)

Springer Press, April 2018, total 3 volumes, 2500+ pages.

Variational Mannequin Approximation Using Spheres and Capsules

Nannan Wu, Dongliang Zhang, Zhigang Deng, and Xiaogang Jin

IEEE Access, 2018, Volume 6, pp. 25921-25929.
[pdf]

Sketch-based Shape-preserving Tree Animations

Yutong Wang, Luyuan Wang, Zhigang Deng, and Xiaogang Jin

Computer Animation and Virtual Worlds Journal, Special Issue for CASA'2018, 29(3-4), May/August 2018.
[Best Paper Award Runner-up]
[pdf]

A Fast Garment Fitting Algorithm Using Skeleton based Error Metric

Nannan Wu, Zhigang Deng, Dongliang Zhang, and Xiaogang Jin

Computer Animation and Virtual Worlds Journal, Special Issue for CASA'2018, 29(3-4), May/August 2018.
[pdf]

An Emotion Evolution based Model for Group Behavior Simulation

Hao Jiang, Zhigang Deng, Mingliang Xu, Xiangjun He, Tianlu Mao, and Zhaoqi Wang

Proceeding of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2018, Montreal, Quebec, Canada, May 2018. pp. 10:1-10:6.
[pdf] [video]

Low-level Characterization of Expressive Head Motion through Frequency Domain Analysis

Yu Ding, Lei Shi, and Zhigang Deng

IEEE Transactions on Affective Computing (TAC), (accepted in Feb 2018)

Photorealistic Avatar and Teen Physical Activity: Feasibility and Preliminary Efficacy

Deborah Thompson, Dora Cantu, Chishinga Callender, Yan Liu, Madhur Rajendran, Mayur Rajendran, Yuting Zhang, and Zhigang Deng

Games for Health Journal, Mary Ann Liebert, Inc. publisher, Volume 7, Number 2, April 2018, pages. 143-150.
[pdf]

Unsupervised Articulated Skeleton Learning from Point Set Sequences Captured by a Single Depth Camera

Xuequan Lu, Honghua Chen, Sai-Kit Yeung, Zhigang Deng, Wenzhi Chen

Proceeding of Thirty-Second AAAI Conference on Artificial Intelligence 2018 (AAAI 2018), New Orleans, LA, Feb 2018, pp. 7226-7234.

Realistic Data-driven Traffic Flow Animation using Texture Synthesis

Qianwen Chao, Zhigang Deng, Jiaping Ren, Qianqian Ye, and Xiaogang Jin

IEEE Transactions on Visualization and Computer Graphics (TVCG), 24(2), Feb 2018, pp. 1167-1178.
[pdf], [video]

2017




Creative Virtual Tree Modeling through Hierarchical Topology-preserving Blending

Yutong Wang, Xiaowei Yue, Xiaogang Jin, and Zhigang Deng

IEEE Transactions on Visualization and Computer Graphics (TVCG), 23(12), Dec 2017, pp. 2521-2534.
[pdf], [video]

Robust Structure Simplification for Hex Re-meshing

Xifeng Gao, Daniele Panozzo, Wenping Wang, Zhigang Deng, and Guoning Chen

ACM Transactions on Graphics (Proceeding of ACM SIGGRAPH Asia 2017 Papers), 36(6), Nov 2017, Article 185, 13 pages, pp. 185:1-185:13.

Perceptual Enhancement of Emotional Mocap Head Motion: An Experimental Study

Yu Ding, Lei Shi, and Zhigang Deng

Proceeding of International Conference on Affective Computing and Intelligent Interaction 2017 (ACII), San Antonio, TX, Oct 2017. pp. 242-247.
[pdf]

Shadow Traffic: A Unified Model for Abnormal Traffic Behavior Simulation

Hua Wang, Mingliang Xu, Fubao Zhu, Zhigang Deng, Yafei Li, and Bin Zhou

Computer & Graphics, Volume 70, Feb 2018, pp. 235-241.
[pdf]

Evaluating Hex-mesh Quality Metrics via Correlation Analysis

Xifeng Gao, Jin Huang, Kaoji Xu, Derong Pan, Zhigang Deng, and Guoning Chen

Computer Graphics Forum (CGF), Special Issue for SGP'17, 36(5), July 2017, pp. 105-116.

Topologically Consistent Leafy Tree Morphing

Yutong Wang, Xiaowei Yue, Xiaogang Jin, and Zhigang Deng

Computer Animation and Virtual Worlds (CAVW), Special Issue for CASA'17, 28(3-4), May/August 2017, 13 pages, e1761.
[Best Paper Award]
[pdf] [video]

Hexahedral Meshing with Varying Element Sizes

Kaoji Xu, Xifeng Gao, Zhigang Deng, and Guoning Chen

Computer Graphics Forum (CGF), 36(8), Dec 2017, pp. 540 - 553.
[pdf]

A Multifaceted Study on Eye Contact based Speaker Identification in Three-party Conversations

Yu Ding, Yuting Zhang, Meihua Xiao, and Zhigang Deng

Proc. of ACM SIGCHI International Conference on Human Factors in Computing Systems (CHI) 2017, May 2017, Denver, CO, pages 3011-3021.
[pdf]

Interactive Cage Generation for Mesh Deformation

Binh H. Le, and Zhigang Deng

Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2017, Feb 2017, San Francisco, CA, Article 3, pages 3:1-3:9.
[pdf], [video]

2016



An Efficient Approach for Feature-preserving Mesh Denoising

Xuequan Lu, Xiaohong Liu, Zhigang Deng, and Wenzhi Chen

Optics and Lasers in Engineering, Elsevier Press, Volume 90, March 2017, pp. 186-195.

Development of A Teen-Focused Exergame

Deborah Thompson, Dora Cantu, Madhur Rajendran, Mayur Rajendran, Tanay Bhargava, Yuting Zhang, Cheng Chen, Yan Liu, and Zhigang Deng

Games for Health Journal, 5(5), Oct 2016, pp.342-356.
[Editor's Choice High Impact Paper]

Interactive Mechanism Modeling from Multi-view Images

Mingliang Xu, Mingyuan Li, Weiwei Xu, Zhigang Deng, Yin Yang, and Kun Zhou

ACM Transactions on Graphics (Proc. of ACM SIGGRAPH Asia 2016 Papers), 35(6), Nov 2016, Article 236, pp. 236:1 - 236:13.

A Data-driven Model for Lane-changing in Traffic Simulation

Huikun Bi, Tianlu Mao, Zhaoqi Wang, and Zhigang Deng

Proceeding of ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2016, Zurich, Switzerland, July 2016, pp. 149 - 158.

Structured Volume Decomposition via Generalized Sweeping

Xifeng Gao, Tobias Martin, Sai Deng, Elaine Cohen, Zhigang Deng, and Guoning Chen

IEEE Transactions on Visualization and Computer Graphics (TVCG), 22(7), July 2016, pp. 1899 - 1911.

A Robust Scheme for Feature-Preserving Mesh Denoising

Xuequan Lu, Zhigang Deng, and Wenzhi Chen

IEEE Transactions on Visualization and Computer Graphics (TVCG), 22(3), March 2016, pp. 1181-1194.

A Multidisciplinary, Multifaceted Approach to Improve the Computer Science Based Game Design Education: Methodology and Assessment

Chang H. Yun, Hesam Panahi, and Zhigang Deng

Proceeding of the 47th ACM Technical Symposium on Computer Science Education (SIGCSE) 2016, Memphis, Tennessee, March 2016, pp. 570-575.

2015



Multimedia Tools and Applications (MTAP) Journal, Special Issue on Expressive talking avatar synthesis and animation

Lei Xie, Jia Jia, Helen Meng, Zhigang Deng, Lijun Wang (Guest Editors)

74(22), November 2015, Springer Press.

Proceeding of the 14th ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2015

Jernej Barbic, Zhigang Deng, Florence Bertails-Descoubes, and Stelian Coros (Editors)

Los Angeles, CA, August 7-9, 2015.

Hexahedral Mesh Re-parameterization from Aligned Base Domains

Xifeng Gao, Zhigang Deng, and Guoning Chen

ACM Transactions on Graphics (Proc. of ACM SIGGRAPH 2015 Papers), 34(4), July 2015, Article 142, 10 pages.

Towards High Quality Hexahedral Meshes: Generation, Optimization, and Evaluation

Xifeng Gao

PhD Thesis, Department of Computer Science, University of Houston, 2015

Vehicle-Pedestrian Interaction for Mixed Traffic Simulation

Qianwen Chao, Zhigang Deng, and Xiaogang Jin

Computer Animation and Virtual Worlds Journal, CASA 2015 Special Issue, 26(3-4), May-August 2015, pp. 405-412.

An Efficient Lane Model for Complex Traffic Simulation

Tianlu Mao, Hua Wang, Zhigang Deng, and Zhaoqi Wang

Computer Animation and Virtual Worlds Journal, CASA 2015 Special Issue, 26(3-4), May-August 2015, pp. 397-403.

Spectral Animation Compression

Yang Liu, Chao Wang, Xiaohu Guo, Zichun Zhong, Binh H. Le, and Zhigang Deng

Journal of Computer Science and Technology (JCST), CVM'15 Special Issue, 30(3), May 2015, pp. 540-552.

A Practical Model for Live Speech Driven Lip-Sync

Li Wei, and Zhigang Deng

IEEE Computer Graphics and Applications (CG&A), 35(2), March/April 2015, pp. 50-58.

GPU-based Polygonization and Optimization for Implicit Surfaces

Junjie Chen, Xiaogang Jin, and Zhigang Deng

The Visual Computer (TVC), 31(2), Feb 2015, pp. 119-130.

Collective Crowd Formation Transform with Mutual Information based Runtime Feedback

Mingliang Xu, Yunpeng Wu, Yangdong Ye, Illes Farkas, Hao Jiang, and Zhigang Deng

Computer Graphics Forum (CGF), 34(1), 2015, pp. 60-73.

2014


Advances in Visual Computing (Proceeding of International Symposium on Visual Computing 2014)

George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Ryan McMahan, Jason Jerald, Hui Zhang, Steven M. Drucker, Chandra Kambhamettu, Maha El Choubassi, Zhigang Deng, and M. Carlson (Guest Editors)

Springer Press, December 2014.

Multimedia Tools and Applications (MTAP) Journal, Special Issue on Multimodal Joint Information Processing in Human Machine Interaction: Recent Advances

Lei Xie, Zhigang Deng, and Stephen Cox (Guest Editors)

73(1), November 2014, Springer Press.

Less-talk-is-more-play: An Experimental Study on Multiplayer Mobile Games for Casual Gamers

Chrysanthi Ntina, Xianhan Ma, and Zhigang Deng

ACM Computers In Entertainment (CIE), Dec 2014, 11(3), article 3, 16 pages.

Example-based Rigging and Real-time Animation of Characters with Linear Skinning Models

Binh H. Le

PhD Thesis, Department of Computer Science, University of Houston, 2014

Crowd Simulation and Its Applications: Recent Advances

Mingliang Xu, Hao Jiang, Xiaogang Jin, and Zhigang Deng

Journal of Computer Science and Technology (JCST), 29(5), September 2014, Springer Press, pp. 740-750.
[invited article]

Skinning: Real-time Shape Deformation

Alec Jacobson, Zhigang Deng, Ladis Kavan, and John P. Lewis,

ACM SIGGRAPH 2014 Course Notes, August 2014.

Robust and Accurate Skeletal Rigging from Mesh Sequences

Binh H. Le, and Zhigang Deng

ACM Transactions on Graphics (Proc. of ACM SIGGRAPH 2014 Papers), 33(4), July 2014, Article 84, pp. 84:1-84:10.

A Personality Model for Animating Heterogeneous Traffic Behaviors

Xuequan Lu, Mingliang Xu, Wenzhi Chen, Zonghui Wang, and Zhigang Deng

Computer Animation and Virtual Worlds Journal, CASA 2014 Special Issue, 25(3-4), May-August 2014, pp. 353-363.

Flock Morphing Animation

Xinjie Wang, Linliang Zhou, Zhigang Deng, and Xiaogang Jin

Computer Animation and Virtual Worlds Journal, CASA 2014 Special Issue, 25(3-4), May-August 2014, pp. 353-362.

Practice and Theory of Blendshape Facial Models

John P. Lewis, Ken Anjyo, Taehyun Rhee, Mengjie Zhang, Fred Pighin, and Zhigang Deng

Eurographics 2014 State of The Art Report Papers (STAR), pp. 199-218.

Inherent Noise-Aware Insect Swarm Simulation

Xinjie Wang, Xiaogang Jin, Zhigang Deng, and Linling Zhou

Computer Graphics Forum (CGF), 33(6), September 2014, pp. 51-62

GPU-Accelerated Interactive Visualization and Planning of Neurosurgical Interventions

Mario Rincon, Nikhil Navkar, Nikos Tsekos, and Zhigang Deng

IEEE Computer Graphics and Application (CG&A), Jan/Feb 2014, pp. 14-23.
[Featured on the magazine cover]

AA-FVDM: An Accident-Avoidance Full Velocity Difference Model for Animating Realistic Street-Level Traffic in Rural Scenes

Xuequan Lu, Wenzhi Chen, Mingliang Xu, Zonghui Wang, Zhigang Deng, and Yangdong Ye

Computer Animation and Virtual Worlds Journal, 25(1), Jan/Feb 2014, pp. 83-97.

2013


Cost-based Workload Balancing for Ray Tracing on Multi-GPU Systems

Mario Rincon, and Zhigang Deng

ACM SIGGRAPH 2013 Research Poster, Anaheim, CA, July 2013.

Marker Optimization for Facial Motion Acquisition and Deformation

Binh H. Le, Mingyang Zhu, and Zhigang Deng

IEEE Transactions on Visualization and Computer Graphics (TVCG), 19(11), November 2013, pp. 1859-1871.
(Also presented on ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2013)

Two-layer Sparse Compression of Dense Weight Blend Skinning

Binh H. Le, and Zhigang Deng

ACM Transactions on Graphics (Proc. of ACM SIGGRAPH 2013 Papers), 32(4), July 2013, 124:1-124:10.

A Text-Driven Conversational Avatar Interface for Instant Messaging on Mobile Devices

Mario Rincon, and Zhigang Deng

IEEE Transactions on Human-Machine Systems (THMS), 43(3), May 2013, pp. 328-332.

Implementation of a Force-Feedback Interface for Fixed-Access Point Interventions with real time MRI guidance

Nick V. Sternberg, Atilla Kilicarslan, Nikhil Navkar, Zhigang Deng, Karolos Grigoriadis, and Nikos V. Tsekos

Proc. of IEEE International Conference on Robotics and Automation (ICRA) 2013, Karlsruhe, Germany, May 2013.

Visual Force-Feedback Interfacing for Image-Guided Telemanipulated Robotic Surgical System

Nikhil V. Navkar

PhD Thesis, Department of Computer Science, University of Houston, 2013

A Framework for Integrating real-time MRI with Robot Control: Application to Simulated Transapical Cardiac Interventions

Nikhil Navkar, Zhigang Deng, Dipan J. Shah, and Nikos V. Tsekos

IEEE Transactions on Biomedical Engineering (TBME), April 2013, 60(4), pp. 1023-1033.

Generating Freestyle Group Formation in Agent-based Crowd Simulation

Qin Gu, and Zhigang Deng

IEEE Computer Graphics and Applications (CG&A), 33(1), Jan/Feb 2013, pp. 14-25.
[Featured on the magazine cover]

Characterizing the Performance and Power Consumption of 3D Mobile Games

Xiaohan Ma, Zhigang Deng, Mian Dong, and Lin Zhong

IEEE Computer, 46(4), April 2013, pp. 72-78

2012


A Robust High Capacity Affine-Transformation-Invariant Scheme for Watermarking 3D Geometric Models

Xifeng Gao, Caiming Zhang, Yan Huang, and Zhigang Deng

ACM Transactions on Multimedia Computing, Communications and Applications (TOMCCAP), volume 8, number 2S, Article 34, pages 1-21, September 2012

A Statistical Quality Model for Data-Driven Speech Animation

Xiaohan Ma, and Zhigang Deng

IEEE Transactions on Visualization and Computer Graphics (TVCG), 18(11), Nov 2012, pp. 1915-1927

A Surface-based 3D Dendritic Spine Detection Approach from Confocal Microscopy Images

Qing Li, and Zhigang Deng

IEEE Transactions on Image Processing (TIP), March 2012, 21(3), pp. 1223-1230

Intraoperative Registration of Preoperative 4D Cardiac Anatomy with real-time MR images

Xifeng Gao, Nikhil Navkar, Dipan J. Shah, Nikos V. Tsekos, and Zhigang Deng

Proc. of IEEE International Conference on BioInformatics and BioEngineering (BIBE) 2012, Larnaca, Cyprus, Nov 11-13, 2012, pp. 583-588.

Live Speech Driven Head-and-Eye Motion Generators

Binh H. Le, Xiaohan Ma, and Zhigang Deng

IEEE Transactions on Visualization and Computer Graphics (TVCG), 18(11), Nov 2012, pp. 1902-1914

Perceptual Analysis and Modeling of Facial Animation

Xiaohan Ma

PhD Thesis, Department of Computer Science, University of Houston, 2012

Quaternion Space Sparse Decomposition for Motion Compression and Retrieval

Mingyang Zhu, Huaijiang Sun, and Zhigang Deng

Proceeding of ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2012, Lausanne, Switzerland, July 2012, pp. 183-192

Robot-Assisted Mechanical Scanning and Co-Registration of Magnetic Resonance Imaging and Light-Induced Flurescence

Ahmet Sonmez, William Spees, Azcan Ozcan, Zhigang Deng, Andrew G. Webb, and Nikos V. Tsekos

Proc. of Fourth IEEE RAS/EMBS International Conference on Biomedical Robotics and Biomechatronics (BioRob) 2012, Rome, Italy, June 24-28, 2012, pp. 775-780
[Finalist for Best Student Paper Award]

Smooth Skinning Decomposition with Rigid Bones

Binh H. Le, and Zhigang Deng

ACM Transactions on Graphics (Proceeding of ACM SIGGRAPH Asia 2012), 31(6), Nov 2012, 199:1-199:10.
[The open-source code of this work can be found at https://www.ea.com/news/open-source-dem-bones.]
[Incorporated into mainstream Graphics/Animation packages including Maya, Houdini, and Blender, and used in many game studios including EA and Naughty Dog]

[Selected into SIGGRAPH Asia 2012 Technical Papers Video Trailer]

Visual and Force-Feedback Guidance for Robot-Assisted Interventions in the Beating Heart with Real-Time MRI

Nikhil Navkar, Zhigang Deng, Dipan J. Shah, Kostas Berkis, and Nikos V. Tsekos

Proc. of IEEE International Conference on Robotics and Automation (ICRA) 2012, St Paul, MN, May 14-18, 2012, pp. 689-694
[Runner-up of Best Medical Robotics Paper Award]

2011


A Global Spatial Similarity Optimization Scheme to Track Large Numbers of Dendritic Spines in Time-lapse Confocal Microscopy

Qing Li, Zhigang Deng, Yong Zhang, Xiaobo Zhou, U. Valntin Nagerl, and Stephen T. C. Wong

IEEE Transactions on Medical Imaging (TMI), 30(3), March 2011, pp. 632-641

A Novel Virtual Reality Environment for Preoperative Planning and Simulation of Image Guided Intracardiac Surgeries with Robotic Manipulators

Erol Yeniaras, Zhigang Deng, Mushabbar A. Syed, Mark Davies, and Nikos V. Tsekos

Proc. of Medicine Meets Virtual Reality 2011 Conference(MMVR), Long Beach, CA, Feb 2011, pp. 716-722

Agent-based Approaches for Stylizing Motion Variations and Formations in Crowd Simulation

Qin Gu

PhD Thesis, Department of Computer Science, University of Houston, 2011

Algorithms for Dendritic Spine Detection and Tracking in Time-Lapse Microscopy Neuron Images

Qing Li

PhD Thesis, Department of Computer Science, University of Houston, 2011

An approach for robot-assisted biosensing: Demonstration with MRI-guided MR spectroscopy

Ahmet Onmez, Yousef Hedayati, Andrew G. Webb, Zhigang Deng, and Nikos V. Tsekos

Proc. of 10th IEEE International Workshop on Biomedical Engineering (BIOENG) 2011, Kos, Greece, Oct 2011, pp. 1-4

Comparison of Reaching Kinematics during Mirror and Parallel Robot Assisted Movements

Zahra Kadivar, Cynthia Sung, Zachary Thompson, Marcia O'Malley, Michael Liebschner, and Zhigang Deng

Proc. of Medicine Meets Virtual Reality 2011 Conference(MMVR), Long Beach, CA, Feb 2011, pp. 247-253

Context-Aware Motion Diversification for Crowd Simulation

Qin Gu, and Zhigang Deng

IEEE Computer Graphics and Applications (CG&A), Sept/Oct 2011, pp. 14-25

Extracting Geometric Features of Aortic-Valve Annulus Motion from Dynamic Cardiac MRI for Guiding Interventions

Nikhil Navkar, Erol Yeniaras, Dipan J. Shah, Nikos V. Tsekos, and Zhigang Deng

Proceedings of IEEE International Symposium on Biomedical Imaging (ISBI) 2011, Chicago, IL, March 2011, pp. 1302-1305

Formation Sketching: An Approach to Stylize Groups in Crowd Simulation

Qin Gu, and Zhigang Deng

Proc. of Graphics Interface (GI) 2011, St. John's, Newfoundland, Canada, May 2011, pp. 1-8

Generation of 4D Access Corridors from Real-Time Multislice MRI for Guiding Transapical Aortic Valvuloplasties

Nikhil Navkar, Erol Yeniaras, Dipan J. Shah, Nikos V. Tsekos, and Zhigang Deng

Proc. of International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI) 2011, Toronto, Canada, Sep 2011, pp. 251-258

Improving Energy Efficiency of GPU based General-Purpose Scientific Computing through Automated Selection of Near Optimal Configurations

Xiaohan Ma, Mario Rincon, and Zhigang Deng

Computer Science Technical Report UH-CS-11-08, University of Houston, Oct 2011

Magnetic Resonance Based Control of A Robotic Manipulator for Interventions in the Beating Heart

Erol Yeniaras, Johann Lamaury, Nikhil Navkar, Dipan J. Shah, Karen Chin, and Nikos V. Tsekos

Proc. of IEEE International Conference on Robotics and Automation (ICRA) 2011, Shanghai, China, May 2011, pp. 6270-6275

MR-based Real Time Path Planning for Cardiac Operations with Transapical Access

Erol Yeniaras, Nikhil Navkar, Ahmet Sonmez, Dipan J. Shah, Zhigang Deng, and Nikos V. Tsekos

Proc. of International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI) 2011, Toronto, Canada, Sep 2011, pp. 25-32

Perceptual Analysis of Talking Avatar Head Movements: A Quantitative Perspective

Xiaohan Ma, Binh H. Le, and Zhigang Deng

Proc. of ACM SIGCHI International Conference on Human Factors in Computing Systems (CHI) 2011, Vancouver, Canada, May 2011, pp. 2699-2702

2010


Crafting 3D Faces Using Free Form Portrait Sketching and Plausible Texture Inference

Tanasai Sucontphunt, Borom Tunwattanapong, Zhigang Deng, and Ulrich Neumann

Proc. of Graphics Interface (GI) 2010, Ottawa, Ontario, Canada, May-June 2010, pp. 209-216

Image-based Face Illumination Transferring using Logarithmic Total Variation Models

Qing Li, Wotao Yin, and Zhigang Deng

The Visual Computer (TVC), Jan 2010, 26(1), pp. 41-49

PADS: Enhancing Gaming Experience Using Profile-Based Adaptive Difficulty System

Chang H. Yun, Philip Trevino, William Holtkamp, and Zhigang Deng

Proc. of ACM SIGGRAPH Symposium on Video Games (SandBox) 2010, Los Angeles, CA, July 2010, pp. 31-36
[Featured in SIGGRAPH 2010 News Letter (June 2010 issue)]

Perceiving Motion Transitions in Pedestrian Crowds

Qin Gu, Chang H. Yun, and Zhigang Deng

Proc. of ACM Symposium on Virtual Reality Software and Technology (VRST) 2010, Hong Kong, Dec 2010, pp. 199-202

Towards A New Cyber-Physical System for MRI-Guided and Robot-Assisted Cardiac Procedures

Eerol Yeniaras, Johann Lamaury, Zhigang Deng, and Nikos V. Tsekos

Proc. of IEEE International Conference on Information Technology and Applications in Biomedicine (ITAB) 2010, Corfu, Greece, Nov 2010, pp. 1-5

Visualization and Planning of Neurosurgical Interventions with Straight Access

Nilhil Navkar, Nikos V. Tsekos, Jason Stafford, Jeffrey Weinberg, and Zhigang Deng

Proc. of the 1st International Conference on Information Processing in Computer-Assisted Intervention (IPCAI) 2010, Geneva, Switzerland, June 2010, pp. 1-11

2009


A Novel Surface-based Geometric Approach for 3D Dentritic Spline Detection From Multi-Photon Excitation Microscopy Images

Qing Li, Xiaobo Zhou, Zhigang Deng, Matthew Baron, Merilee A. Teylan, Yong Kim, and Stephen T. C. Wong

Proc. IEEE International Symposium on Biomedical Imaging (ISBI) 2009, Boston, MA, June 2009, pp. 1255-1258

An Interactive Geometrical Technique for Upper and Lower Teeth Segmentation

Binh H. Le, Zhigang Deng, James Xia, Yu-Bng Chang, and Xiaobo Zhou

Proc. International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI) 2009, London, UK, Oct 2009, pp. 968-975

Can local avatars satisfy a global audience? A case study of high-fidelity 3D facial avatar animation in subject identification and emotion perception by US and international groups

Chang H. Yun, Zhigang Deng, and Merrill Hiscock

ACM Computer In Entertainment (CIE), 7(2), Apri-June 2009, pp. 1-26

Compression of Human Motion Capture Data Using Motion Pattern Indexing

Qin Gu, Jingliang Peng, and Zhigang Deng

Computer Graphics Forum (CGF), 28(1), 2009, pp. 1-12

Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example

Tanasai Sucontphunt, Zhigang Deng, and Ulrich Neumann

Proc. IEEE Virtual Reality (VR) 2009, Lafayette, LA, March 2009, pp. 259-260

Improving Gaming Experience Using Real-Time, Adaptive Game Difficulty Adjustments by Utilizing Physiological Feedback

Chang H. Yun

PhD Thesis, Department of Computer Science, University of Houston, 2009

Intermittency of Slow Arm Movements Increases in Distal Direction

Ozkan Celik, Qin Gu, Zhigang Deng, and Marcia O'Malley

Proc. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2009, St Louis, MO, Oct 2009, pp. 4499-4504

Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling

Xiaohan Ma, and Zhigang Deng

Proc. IEEE Virtual Reality (VR) 2009, Lafayette, LA, March 2009, pp. 143-150

O' Game, Can You Feel My Frustration?: Improving User's Gaming Experience via StressCam

Chang H. Yun, Dvijesh Shastri, Ioannis Pavlidis, and Zhigang Deng

Proc. ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) 2009, Boston, MA, April 2009, pp. 2195-2204

Perceptually Consistent Example-based Human Motion Retrieval

Zhigang Deng, Qin Gu, and Qing Li

Proc. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2009, Boston, MA, Feb 2009, pp. 191-198
[One of most cited SI3D papers published in the past five years, according to Google Scholar Metrics in 2014 (snapshot)]

Statistical Power Consumption Analysis and Modeling for GPU-based Computing

Xiaohan Ma, Mian Dong, Lin Zhong, and Zhigang Deng

Proc. ACM SOSP Workshop on Power Aware Computing and Systems (HotPower) 2009, Big Sky, MT, October 2009

Style Learning and Transferring for Facial Animation Editing

Xiaohan Ma, Binh H. Le, and Zhigang Deng

Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2009, New Orleans, LA, August 2009, pp. 114-123

2008


A Novel Visual System for Expressive Facial Motion Data Exploration

Tanasai Sucontphunt, Xiaoru Yuan, Qing Li, and Zhigang Deng

Proc. IEEE Pacific Visualization Symposium (PacificVis) 2008, Kyoto, Japan, May 2008, pp. 103-110

Expressive Speech Animation Synthesis with Phoneme-Level Control

Zhigang Deng, and Ulrich Neumann

Computer Graphics Forum (CGF), 27(8), 2008, pp. 2096-2113

Facial Motion Capture Editing by Automated Orthogonal Blendshape Construction and Weight Propagation

Qing Li, and Zhigang Deng

Computer Science Technical Report UH-CS-07-12, University of Houston, October 2007

Interactive 3D Facial Expression Posing through 2D Portrait Manipulation

Tanasai Sucontphunt, Zhenyao Mo, Ulrich Neumann, and Zhigang Deng

Proc. Graphics Interface (GI) 2008, Windsor, Ontario, Canada, May 2008, pp. 177-184
[Featured on the back cover of the proceeding]
[One of most cited GI papers published in the past five years, according to Google Scholar Metrics in 2013 (snapshot)]

Orthogonal Blendshape based Editing System for Facial Motion Capture Data

Qing Li, and Zhigang Deng

IEEE Computer Graphics and Applications (CG&A), 28(6), Nov/Dec 2008, pp. 76-82

Perceptually Guided Expressive Facial Animation

Zhigang Deng, and Xiaohan Ma

Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2008, Dublin, Ireland, June 2008, pp. 67-76

2007


Computer Facial Animation: A Survey

Zhigang Deng, and Jun-yong Noh

pages 1-28, Springer Press, Data-Driven 3D Facial Animation, 2007

Data-Driven 3D Facial Animation

Zhigang Deng, and Ulrich Neumann

Spring-Verlag Press, October 2007

EduNET: A Prototype Educational System Based on Handwritten and Verbal Interaction for Individuals with Multiple Sclerosis

Chang H. Yun, Zhigang Deng, Olin Johnson, and Oscar Criner

Proc. Rehabilitation Engineering & Assistive Technology Society of North America Annual Conference (RESNA) 2007, Phoenix, Arizona, June 2007

Learning expressive human-like head motion sequences from speech

Carlos Busso, Zhigang Deng, Ulrich Neumann, and Shrikanth Narayanan

pages 113-131, Springer Press, Data-Driven 3D Facial Animation, 2007

Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets

Qian Yu, Qing Li, and Zhigang Deng

Computer Graphics Forum (Proc. of Eurographics 2007), 26(3), 2007, pp. 477-483

Rigid Head Motion in Expressive Facial Animation: Analysis and Synthesis

Carlos Busso, Zhigang Deng, Michael Grimm, Ulrich Neumann, and Shrikanth Narayanan

IEEE Transactions on Audio, Speech and Language Processing (TASLP), 15(3), March 2007, pp. 1075-1086

2006


Animating Blendshape Faces by Cross-mapping Motion Capture Data

Zhigang Deng, Pei-ying Chiang, Pamela Fox, and Ulrich Neumann

Proc. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2006, Redwood City, CA, March 2006, pp. 43-48

eFASE: Expressive Facial Animation Synthesis and Editing with Phoneme-Isomap Controls

Zhigang Deng, and Ulrich Neumann

Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2006, Vienna, Austria, Sep 2006, pp. 251-259

Expressive Facial Animation Synthesis by Learning Speech Co-Articulation and Expression Spaces

Zhigang Deng, Ulrich Neumann, John P. Lewis, Tae-yong Kim, Murtaza Bulut, and Shrikanth Narayanan

IEEE Transactions on Visualization and Computer Graphics (TVCG), 12(6), Nov/Dec 2006, pp. 1523-1534

Perceiving Visual Emotions with Speech

Zhigang Deng, Jeremy Bailenson, John P. Lewis, and Ulrich Neumann

Proc. International Conference on Intelligent Virtual Agents (IVA) 2006, Marina Del Rey, CA, August 2006, pp. 107-120

2005


Automated Eye Motion Synthesis using Texture Synthesis

Zhigang Deng, John P. Lewis, and Ulrich Neumann

IEEE Computer Graphics and Applications (CG&A), 25(2), March/April 2005, pp. 24-30

Natural Head Motion Synthesis Driven by Acoustic Prosody Features

Carlos Busso, Zhigang Deng, Ulrich Neumann, and Shrikanth Narayanan

Computer Animation and Virtual Worlds (CAVW), 16(3-4), July 2005, pp. 283-290

Reducing Blendshape Interference by Selected Motion Attenuation

John P. Lewis, Jonathan Mooser, Zhigang Deng, and Ulrich Neumann

Proc. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2005, Washington DC, April 2005, pp. 25-29

Synthesizing Speech Animation by Learning Compact Co-Articulation Models from Motion Capture Data

Zhigang Deng, John P. Lewis, and Ulrich Neumann

Proc. Computer Graphics International (CGI) 2005, Stony Brook, NY, June 2005, pp. 19-25

2004


Acoustic Study of Emotions Expressed in Speech

Serdar Yildirim, Murtaza Bulut, Chul Min Lee, Abe Kazemzadeh, Carlos Busso, Zhigang Deng, Sungbok Lee, and Shrikanth Narayanan

Proc. International Conference on Spoken Language Processing (ICSLP) 2004, Jeju Island, Korean, Oct 2004, pp. 2193-2196

Analysis of Emotion Recognition using Facial Expressions, Speech and Multimodal Information

Carlos Busso, Zhigang Deng, Serdar Yildirim, Murtaza Bulut, Chul Min Lee, Abe Kazemzadeh, Sungbok Lee, Ulrich Neumann, and Shrikanth Narayanan

Proc. ACM International Conference on Multimodal Interface (ICMI) 2004, State College, PA, Oct 2004, pp. 205-211
[ACM ICMI Ten Year Technical Impact Award (awarded on ACM ICMI 2014 Conference)]
[The #2 most cited article in the ICMI-MLMI subject area, according to the ACM Digital Library in 2017 (snapshot)]

Audio-based Head Motion Synthesis for Avatar-based Telepresence Systems

Zhigang Deng, Carlos Busso, Shrikanth Narayanan, and Ulrich Neumann

Proc. ACM SIGMM Workshop on Effective Telepresence (ETP) 2004, NYC, NY, Oct 2004, pp. 24-30

Automatic Dynamic Expression Synthesis for Speech Animation

Zhigang Deng, Ulrich Neumann, and Shrikanth Narayanan

Proc. IEEE Computer Animation and Social Agents (CASA) 2004, Geneva, Switzerland, July 2004, pp. 267-274

Emotion Recognition based on Phoneme Classes

Chul Min Lee, Serdar Yildirim, Murtaza Bulut, Abe Kazemzadeh, Carlos Busso, Zhigang Deng, Sungbok Lee, and Shrikanth Narayanan

Proc. International Conference on Spoken Language Processing (ICSLP) 2004, Jeju Island, Korean, Oct 2004, pp. 889-892

2003


Practical Eye Movement Model using Texture Synthesis

Zhigang Deng, John P. Lewis and Ulrich Neumann

ACM SIGGRAPH Sketches and Application 2003, San Diego, CA, August 2003