Human Computer Interaction


Multimedia Tools and Applications (MTAP) Journal, Special Issue on Multimodal Joint Information Processing in Human Machine Interaction: Recent Advances

L. Xie, Z. Deng, and Stephen Cox (Guest Editors)

73(1), November 2014, Springer Press.


A Text-Driven Conversational Avatar Interface for Instant Messaging on Mobile Devices

M. Rincon and Z. Deng

IEEE Transactions on Human-Machine Systems (THMS), 43(3), May 2013, pp. 328-332.

Implementation of a Force-Feedback Interface for Fixed-Access Point Interventions with real time MRI guidance

N. V. Sternberg, A. Kilicarslan, N. Navkar, Z. Deng, K. Grigoriadis, and N. V. Tsekos

Proc. of IEEE International Conference on Robotics and Automation (ICRA) 2013, Karlsruhe, Germany, May 2013.

Characterizing the Performance and Power Consumption of 3D Mobile Games

X. Ma, Z. Deng, M. Dong, and L. Zhong

IEEE Computer, 46(4), April 2013, pp. 72-78

Less-talk-is-more-play: An Experimental Study on Multiplayer Mobile Games for Casual Gamers

Chrysanthi Ntina, X. Ma and Z. Deng

ACM Computers In Entertainment (CIE), Dec 2014, 11(3), article 3, 16 pages.


Perceptual Analysis of Talking Avatar Head Movements: A Quantitative Perspective

X. Ma, B. H. Le and Z. Deng

Proc. of ACM SIGCHI International Conference on Human Factors in Computing Systems (CHI) 2011, Vancouver, Canada, May 2011, pp. 2699-2702


PADS: Enhancing Gaming Experience Using Profile-Based Adaptive Difficulty System

C. Yun, P. Trevino, W. Holtkamp and Z. Deng

Proc. of ACM SIGGRAPH Symposium on Video Games (SandBox) 2010, Los Angeles, CA, July 2010, pp. 31-36
[Featured in SIGGRAPH 2010 News Letter (June 2010 issue)]


Can local avatars satisfy a global audience? A case study of high-fidelity 3D facial avatar animation in subject identification and emotion perception by US and international groups

C. Yun, Z. Deng and M. Hiscock

ACM Computer In Entertainment (CIE), 7(2), Apri-June 2009, pp. 1-26

Improving Gaming Experience Using Real-Time, Adaptive Game Difficulty Adjustments by Utilizing Physiological Feedback

C. Yun

PhD Thesis, Department of Computer Science, University of Houston, 2009

O' Game, Can You Feel My Frustration?: Improving User's Gaming Experience via StressCam

C. Yun, D. Shastri, I. Pavlidis and Z. Deng

Proc. ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) 2009, Boston, MA, April 2009, pp. 2195-2204

Intermittency of Slow Arm Movements Increases in Distal Direction

O. Celik, Q. Gu, Z. Deng and M. O'Malley

Proc. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2009, St Louis, MO, Oct 2009, pp. 4499-4504


EduNET: A Prototype Educational System Based on Handwritten and Verbal Interaction for Individuals with Multiple Sclerosis

C. Yun, Z. Deng, O. Johnson and O. Criner

Proc. Rehabilitation Engineering & Assistive Technology Society of North America Annual Conference (RESNA) 2007, Phoenix, Arizona, June 2007

Rigid Head Motion in Expressive Facial Animation: Analysis and Synthesis

C. Busso, Z. Deng, M. Grimm, U. Neumann and S. Narayanan

IEEE Transactions on Audio, Speech and Language Processing (TASLP), 15(3), March 2007, pp. 1075-1086


Perceiving Visual Emotions with Speech

Z. Deng, J. Bailenson, J. P. Lewis and U. Neumann

Proc. International Conference on Intelligent Virtual Agents (IVA) 2006, Marina Del Rey, CA, August 2006, pp. 107-120


Acoustic Study of Emotions Expressed in Speech

S. Yildirim, M. Bulut, C. M. Lee, A. Kazemzadeh, C. Busso, Z. Deng, S. Lee and S. Narayanan

Proc. International Conference on Spoken Language Processing (ICSLP) 2004, Jeju Island, Korean, Oct 2004, pp. 2193-2196

Analysis of Emotion Recognition using Facial Expressions, Speech and Multimodal Information

C. Busso, Z. Deng, S. Yildirim, M. Bulut, C. M. Lee, A. Kazemzadeh, S. Lee, U. Neumann and S. Narayanan

Proc. ACM International Conference on Multimodal Interface (ICMI) 2004, State College, PA, Oct 2004, pp. 205-211
[ACM ICMI Ten Year Technical Impact Award (awarded on ACM ICMI 2014 Conference)]
[The #5 most cited article in the ICMI-MLMI subject area, according to the ACM Digital Library in 2013 (snapshot)]

Emotion Recognition based on Phoneme Classes

C. M. Lee, S. Yildirim, M. Bulut, A. Kazemzadeh, C. Busso, Z. Deng, S. Lee and S. Narayanan

Proc. International Conference on Spoken Language Processing (ICSLP) 2004, Jeju Island, Korean, Oct 2004, pp. 889-892