CASA 2014

*** NEWS ***
04/18/2014 The final CASA 2014 Program has been posted.
03/14/2014 The Conference Registration is now open.
03/01/2014 Call for workshops Paper submissionson on Structured Meshing: Theory, Applications, and Evaluation has been updated. The new submission deadline is April 8, 2014 and the notification of acceptance is April 13, 2014.
02/17/2014 Keynote program on Computer Animation of Complex Materials has been posted.
02/13/2014 Deadlines for papers submission have been extended. The new submission deadline for full papers is GMT 5:00 pm, February 19, 2014. The new submission deadline for short papers and posters is GMT 5:00 pm, March 27, 2014.
02/12/2014 Keynote program on Physics-based Animation Sound has been posted.
02/10/2014 Tutorial on Real-time Skinning and Deformation has been posted.
01/17/2014 Registration information has been posted.
Call for workshops/tutorials has been posted.
Accommondation information and direction to the venue have been posted.
01/12/2014 The International program committee of CASA 2014 has been posted.
01/10/2014 The CASA paper submission system is open.

The University of Houston and Computer Graphics Society are pleased to announce the 27th International Conference on Computer Animation and Social Agents (CASA 2014) to be held on May 26-28, 2014 at the University of Houston Hilton Hotel, Houston, Texas, USA.

CASA was founded in 1988 in Geneva, Switzerland and it is the oldest international conference in computer animation and social agents in the world. We seek research full papers, short papers, and posters on a broad range of topics, including but not limited to:

Computer Animation

  • Motion Control
  • Motion Capture and Retargeting
  • Path Planning
  • Physics-based Animation
  • Vision-based Techniques
  • Behavioral Animation
  • Artificial Life
  • Deformation
  • Facial Animation
  • Image-based Animation
  • Multi-Resolution and Multi-Scale Models
  • Knowledge-based Animation

Social Agents

  • Social Agents and Avatars
  • Emotion and Personality
  • Virtual Humans
  • Autonomous Actors
  • AI-based Animation
  • Social and Conversational Agents
  • Inter-Agent Communication
  • Social Behavior
  • Crowd Simulation

Other Related Topics

  • Animation Compression and Transmission
  • Semantics and Ontologies for
    Virtual Humans/Environments
  • Animation Analysis and Structuring
  • Anthropometric Virtual Human Models
  • Acquisition and Reconstruction of Animation Data
  • Level of Details
  • Semantic Representation of Motion and
    Animation
  • Cultural Heritage
  • Interaction for Virtual Humans
  • 3D Physiological Humans
  • 3D Telepresence
  • Augmented Reality and Virtual Reality