生成日志 |
|
命令行 |
正在创建临时文件“d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\RSP00000181687528.rsp”,其内容为 [ /Od /GL /I "d:\MyProjects\Horde3Dswarm\Samples\aggregation\../../Bindings/C++" /I "d:\MyProjects\Horde3Dswarm\Samples\aggregation\../glfw" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Fo"d:\MyProjects\Horde3Dswarm\Samples\aggregation\../../Build/aggregation/Debug\\" /Fd"d:\MyProjects\Horde3Dswarm\Samples\aggregation\../../Build/aggregation/Debug\vc90.pdb" /W3 /c /Wp64 /Zi /TP .\makenoise.cpp ] 正在创建命令行“cl.exe @d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\RSP00000181687528.rsp /nologo /errorReport:prompt” 正在创建临时文件“d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\RSP00000281687528.rsp”,其内容为 [ /OUT:"d:\MyProjects\Horde3Dswarm\Samples\aggregation\../../Build/aggregation/Debug\aggregation.exe" /LIBPATH:"d:\MyProjects\Horde3Dswarm\Samples\aggregation\../../Bindings/C++" /LIBPATH:"d:\MyProjects\Horde3Dswarm\Samples\aggregation\../glfw" /MANIFEST /MANIFESTFILE:"d:\MyProjects\Horde3Dswarm\Samples\aggregation\../../Build/aggregation/Debug\aggregation.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\aggregation.pdb" /LTCG /DYNAMICBASE:NO /MACHINE:X86 GLFW.lib OpenGL32.lib Horde3D_vc8.lib Horde3DUtils_vc8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "..\..\Build\aggregation\Debug\app.obj" "..\..\Build\aggregation\Debug\gluvi.obj" "..\..\Build\aggregation\Debug\main.obj" "..\..\Build\aggregation\Debug\makenoise.obj" "..\..\Build\aggregation\Debug\noise.obj" "..\..\Build\aggregation\Debug\Potential.obj" ] 正在创建命令行“link.exe @d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\RSP00000281687528.rsp /NOLOGO /ERRORREPORT:PROMPT” 正在创建临时文件“d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\RSP00000381687528.rsp”,其内容为 [ /outputresource:"..\..\Build\aggregation\Debug\aggregation.exe;#1" /manifest ..\..\Build\aggregation\Debug\aggregation.exe.intermediate.manifest ] 正在创建命令行“mt.exe @d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\RSP00000381687528.rsp /nologo” 正在创建临时文件“d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\BAT00000481687528.bat”,其内容为 [ @echo 清单资源上次更新时间为 %TIME%,更新位置为 %DATE% > ..\..\Build\aggregation\Debug\mt.dep ] 正在创建命令行“d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\BAT00000481687528.bat” 正在创建临时文件“d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\BAT00000581687528.bat”,其内容为 [ @echo off xcopy "d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\aggregation.exe" "d:\MyProjects\Horde3Dswarm\Samples\aggregation\../../Binaries/Win32" /y if errorlevel 1 goto VCReportError goto VCEnd :VCReportError echo Project : error PRJ0019: 某个工具从以下位置返回了错误代码: "正在执行生成后事件..." exit 1 :VCEnd ] 正在创建命令行“d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\BAT00000581687528.bat” |
输出窗口 |
正在编译... cl: 命令行 warning D9035 :“Wp64”选项已否决,并将在将来的版本中移除 makenoise.cpp d:\myprojects\horde3dswarm\samples\aggregation\curlnoise.h(19) : warning C4305: “初始化”: 从“double”到“float”截断 d:\myprojects\horde3dswarm\samples\aggregation\bluenoise.h(34) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\stdio.h(237) : 参见“fopen”的声明 C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\basetsd.h(458) : warning C4005: “MAXINT”: 宏重定义 d:\myprojects\horde3dswarm\samples\aggregation\Potential.h(18) : 参见“MAXINT”的前一个定义 C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\basetsd.h(459) : warning C4005: “MININT”: 宏重定义 d:\myprojects\horde3dswarm\samples\aggregation\Potential.h(17) : 参见“MININT”的前一个定义 d:\myprojects\horde3dswarm\samples\aggregation\CIniReader.h(28) : warning C4244: “=”: 从“double”转换到“float”,可能丢失数据 d:\myprojects\horde3dswarm\samples\aggregation\CIniReader.h(54) : warning C4244: “=”: 从“double”转换到“float”,可能丢失数据 d:\myprojects\horde3dswarm\samples\aggregation\CIniReader.h(55) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\string.h(74) : 参见“strcpy”的声明 d:\myprojects\horde3dswarm\samples\aggregation\CIniReader.h(56) : warning C4244: “=”: 从“double”转换到“float”,可能丢失数据 d:\myprojects\horde3dswarm\samples\aggregation\CIniReader.h(57) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\string.h(74) : 参见“strcpy”的声明 d:\myprojects\horde3dswarm\samples\aggregation\CIniReader.h(58) : warning C4244: “=”: 从“double”转换到“float”,可能丢失数据 .\makenoise.cpp(69) : warning C4305: “参数”: 从“double”到“float”截断 .\makenoise.cpp(124) : warning C4244: “参数”: 从“double”转换到“float”,可能丢失数据 正在链接... LINK : warning LNK4098: 默认库“LIBCMT”与其他库的使用冲突;请使用 /NODEFAULTLIB:library 正在生成代码 已完成代码的生成 正在嵌入清单... 正在执行生成后事件... D:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\aggregation.exe 复制了 1 个文件 |
结果 |
生成日志保存在“file://d:\MyProjects\Horde3Dswarm\Build\aggregation\Debug\BuildLog.htm” aggregation - 0 个错误,13 个警告 |