Horde3D Log

Horde3D 1.0.0 Beta5

0.000
Initializing GL2 backend using OpenGL driver '3.3.0 NVIDIA 340.65' by 'NVIDIA Corporation' on 'GeForce GTX 260/PCIe/SSE2'
0.016
Loading resource 'pipelines/forward.pipeline.xml'
0.018
Loading resource 'pipelines/deferred.pipeline.xml'
0.021
Loading resource 'overlays/font.material.xml'
0.022
Loading resource 'overlays/panel.material.xml'
0.022
Loading resource 'materials/light.material.xml'
0.023
Loading resource 'models/platform/platform.scene.xml'
0.024
Loading resource 'models/sky02/sky02.scene.xml'
0.025
Loading resource 'pipelines/globalSettings.material.xml'
0.025
Loading resource 'shaders/overlay.shader'
0.026
---- C O M P I L I N G  . S H A D E R . shaders/overlay.shader@OVERLAY[0] ----
0.029
Loading resource 'overlays/font.tga'
0.098
Loading resource 'textures/common/white.tga'
0.106
Loading resource 'shaders/deferredLighting.shader'
0.107
---- C O M P I L I N G  . S H A D E R . shaders/deferredLighting.shader@COPY_DEPTH[0] ----
0.109
Loading resource 'models/platform/platform.geo'
0.110
Loading resource 'models/platform/stones.material.xml'
0.111
Loading resource 'models/sky02/sky02.geo'
0.112
Loading resource 'models/sky02/Sky.material.xml'
0.113
Loading resource 'textures/ambientMap.dds'
0.114
Loading resource 'shaders/utilityLib/fragDeferredRead.glsl'
0.115
---- C O M P I L I N G  . S H A D E R . shaders/deferredLighting.shader@AMBIENT[0] ----
0.117
Loading resource 'shaders/utilityLib/fragLighting.glsl'
0.118
---- C O M P I L I N G  . S H A D E R . shaders/deferredLighting.shader@LIGHTING[0] ----
0.120
Loading resource 'shaders/model.shader'
0.123
Loading resource 'textures/models/layingrock.jpg'
0.178
Loading resource 'textures/models/layingrockBump.tga'
0.267
Loading resource 'models/sky02/sky02.jpg'
3.559
Loading resource 'shaders/utilityLib/vertCommon.glsl'
3.560
Loading resource 'shaders/utilityLib/vertSkinning.glsl'
3.562
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@SHADOWMAP[0] ----
3.767
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@LIGHTING[0] ----
3.772
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@LIGHTING[4] ----
3.778
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@AMBIENT[0] ----
3.781
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@AMBIENT[4] ----
3.784
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@TRANSLUCENT[0] ----
3.786
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@TRANSLUCENT[4] ----
3.788
Loading resource 'shaders/utilityLib/fragDeferredWrite.glsl'
3.790
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@ATTRIBPASS[0] ----
3.792
---- C O M P I L I N G  . S H A D E R . shaders/model.shader@ATTRIBPASS[4] ----
3.795
Loading resource 'textures/common/defnorm.tga'
3.798
Loading resource 'models/insect/insect.scene.xml'
3.800
Loading resource 'models\insect/insect.geo'
3.804
Loading resource 'models\insect/Material__25.material.xml'
3.805
Loading resource 'models\insect/1.jpg'