![](https://graphics.cs.uh.edu/wp-content/uploads/papers/2012/2012_SA_SSDR_preprint.jpg)
Smooth Skinning Decomposition with Rigid Bones
Binh H. Le, and Zhigang Deng
ACM Transactions on Graphics (Proceeding of ACM SIGGRAPH Asia 2012)
, 31(6), Nov 2012, 199:1-199:10.
[Incorporated into mainstream Graphics/Animation packages including Maya, Houdini, and Blender, and used in many game studios including EA. ]