Publications

2009_ISBI_Surface-based Geometric Approach for 3D Dentritic Spline

A Novel Surface-based Geometric Approach for 3D Dentritic Spline Detection From Multi-Photon Excitation Microscopy Images
Qing Li, Xiaobo Zhou, Zhigang Deng, Matthew Baron, Merilee A. Teylan, Yong Kim, and Stephen T. C. Wong
Proc. IEEE International Symposium on Biomedical Imaging (ISBI) 2009 , Boston, MA, June 2009, pp. 1255-1258

2009-MICCAI_teethsegmentation

An Interactive Geometrical Technique for Upper and Lower Teeth Segmentation
Binh H. Le, Zhigang Deng, James Xia, Yu-Bng Chang, and Xiaobo Zhou
Proc. International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI) 2009 , London, UK, Oct 2009, pp. 968-975

2009_CIE_globalAvatarPerception

Can local avatars satisfy a global audience? A case study of high-fidelity 3D facial avatar animation in subject identification and emotion perception by US and international groups
Chang H. Yun, Zhigang Deng, and Merrill Hiscock
ACM Computer In Entertainment (CIE) , 7(2), Apri-June 2009, pp. 1-26

2009_CGF_motion_compression

Compression of Human Motion Capture Data Using Motion Pattern Indexing
Qin Gu, Jingliang Peng, and Zhigang Deng
Computer Graphics Forum (CGF) , 28(1), 2009, pp. 1-12

2009_VR_facePadPosterPaper

Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Tanasai Sucontphunt, Zhigang Deng, and Ulrich Neumann
Proc. IEEE Virtual Reality (VR) 2009 , Lafayette, LA, March 2009, pp. 259-260

2009–PhD Dissertation Chang H. Yun

Improving Gaming Experience Using Real-Time, Adaptive Game Difficulty Adjustments by Utilizing Physiological Feedback
Chang H. Yun
PhD Dissertation , Department of Computer Science, University of Houston, 2009

2009_IROS_Movementintermittency

Intermittency of Slow Arm Movements Increases in Distal Direction
Ozkan Celik, Qin Gu, Zhigang Deng, and Marcia O'Malley
Proc. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2009 , St Louis, MO, Oct 2009, pp. 4499-4504

2009_VR_eyeHeadModeling

Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Xiaohan Ma, and Zhigang Deng
Proc. IEEE Virtual Reality (VR) 2009 , Lafayette, LA, March 2009, pp. 143-150

2009–CHI-ImproveGameExperience

O' Game, Can You Feel My Frustration?: Improving User's Gaming Experience via StressCam
Chang H. Yun, Dvijesh Shastri, Ioannis Pavlidis, and Zhigang Deng
Proc. ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) 2009 , Boston, MA, April 2009, pp. 2195-2204

2009_I3D_motionretrieval

Perceptually Consistent Example-based Human Motion Retrieval
Zhigang Deng, Qin Gu, and Qing Li
Proc. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2009 , Boston, MA, Feb 2009, pp. 191-198
[One of most cited I3D papers published in the past five years, according to Google Scholar Metrics in 2014 ]

2009_HotPower_GPUpowerModeling

Statistical Power Consumption Analysis and Modeling for GPU-based Computing
Xiaohan Ma, Mian Dong, Lin Zhong, and Zhigang Deng
Proc. ACM SOSP Workshop on Power Aware Computing and Systems (HotPower) 200 , Big Sky, MT, October 2009

2009_SCA_FacialAnimationEditing

Style Learning and Transferring for Facial Animation Editing
Xiaohan Ma, Binh H. Le, and Zhigang Deng
Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2009 , New Orleans, LA, August 2009, pp. 114-123

2008-PacificVis-facialVisual

A Novel Visual System for Expressive Facial Motion Data Exploration
Tanasai Sucontphunt, Xiaoru Yuan, Qing Li, and Zhigang Deng
Proc. IEEE Pacific Visualization Symposium (PacificVis) 2008 , Kyoto, Japan, May 2008, pp. 103-110

2008_CGF_speech_animation

Expressive Speech Animation Synthesis with Phoneme-Level Control
Zhigang Deng, and Ulrich Neumann
Computer Graphics Forum (CGF) , 27(8), 2008, pp. 2096-2113

2007-CGA_facial_motion_editing

Facial Motion Capture Editing by Automated Orthogonal Blendshape Construction and Weight Propagation
Qing Li, and Zhigang Deng
Computer Science Technical Report UH-CS-07-12 , University of Houston, October 2007

2008-GI-portrait_editing

Interactive 3D Facial Expression Posing through 2D Portrait Manipulation
Tanasai Sucontphunt, Zhenyao Mo, Ulrich Neumann, and Zhigang Deng
Proc. Graphics Interface (GI) 2008 , Windsor, Ontario, Canada, May 2008, pp. 177-184
[One of most cited GI papers published in the past five years, according to Google Scholar Metrics in 2013 ]

2008_CGA_facialediting

Orthogonal Blendshape based Editing System for Facial Motion Capture Data
Qing Li, and Zhigang Deng
IEEE Computer Graphics and Applications (CG&A) , 28(6), Nov/Dec 2008, pp. 76-82

2008_SCA_FacePEM

Perceptually Guided Expressive Facial Animation
Zhigang Deng, and Xiaohan Ma
Proc. ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2008 , Dublin, Ireland, June 2008, pp. 67-76
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