2018-I3D-EmotionEvolutionModel
An Emotion Evolution based Model for Group Behavior Simulation
Hao Jiang, Zhigang Deng, Mingliang Xu, Xiangjun He, Tianlu Mao, and Zhaoqi Wang
Proceeding of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2018
, Montreal, Quebec, Canada, May 2018. pp. 10:1-10:6.
2018-GFH-AvatarTeenActivityFeasbility
Photorealistic Avatar and Teen Physical Activity: Feasibility and Preliminary Efficacy
Deborah Thompson, Dora Cantu, Chishinga Callender, Yan Liu, Madhur Rajendran, Mayur Rajendran, Yuting Zhang, and Zhigang Deng
Games for Health Journal
, Mary Ann Liebert, Inc. publisher, Volume 7, Number 2, April 2018, pages. 143-150.
2018-AAAI-SkeletonExtractionFromDepthCamera
Unsupervised Articulated Skeleton Learning from Point Set Sequences Captured by a Single Depth Camera
Xuequan Lu, Honghua Chen, Sai-Kit Yeung, Zhigang Deng, Wenzhi Chen
Proceeding of Thirty-Second AAAI Conference on Artificial Intelligence 2018 (AAAI 2018)
, New Orleans, LA, Feb 2018, pp. 7226-7234.
2017-SiggraphAsia-RobustStructureSimplification
Robust Structure Simplification for Hex Re-meshing
Xifeng Gao, Daniele Panozzo, Wenping Wang, Zhigang Deng, and Guoning Chen
ACM Transactions on Graphics (Proceeding of ACM SIGGRAPH Asia 2017 Papers)
, 36(6), Nov 2017, Article 185, 13 pages, pp. 185:1-185:13.
2017-ACII-HeadMotionEnhancement
Perceptual Enhancement of Emotional Mocap Head Motion: An Experimental Study
Yu Ding, Lei Shi, and Zhigang Deng
Proceeding of International Conference on Affective Computing and Intelligent Interaction 2017 (ACII)
, San Antonio, TX, Oct 2017. pp. 242-247.
2017-C&G-ShadowTraffics
Shadow Traffic: A Unified Model for Abnormal Traffic Behavior Simulation
Hua Wang, Mingliang Xu, Fubao Zhu, Zhigang Deng, Yafei Li, and Bin Zhou
Computer & Graphics
, Volume 70, Feb 2018, pp. 235-241.
2017-SGP-HexmeshEvaluationMetric
Evaluating Hex-mesh Quality Metrics via Correlation Analysis
Xifeng Gao, Jin Huang, Kaoji Xu, Derong Pan, Zhigang Deng, and Guoning Chen
Computer Graphics Forum (CGF)
, Special Issue for SGP'17, 36(5), July 2017, pp. 105-116.
2017-CGF-HexahedralMeshingVaryingElements
Hexahedral Meshing with Varying Element Sizes
Kaoji Xu, Xifeng Gao, Zhigang Deng, and Guoning Chen
Computer Graphics Forum (CGF)
, 36(8), Dec 2017, pp. 540 - 553.
2017-CHI-SpeakerIdentification
A Multifaceted Study on Eye Contact based Speaker Identification in Three-party Conversations
Yu Ding, Yuting Zhang, Meihua Xiao, and Zhigang Deng
Proc. of ACM SIGCHI International Conference on Human Factors in Computing Systems (CHI) 2017
, May 2017, Denver, CO, pages 3011-3021.
2017-I3D-CageGeneration
Interactive Cage Generation for Mesh Deformation
Binh H. Le, and Zhigang Deng
Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (SI3D) 2017
, Feb 2017, San Francisco, CA, Article 3, pages 3:1-3:9.
2016-OLEN-MeshDenoising
An Efficient Approach for Feature-preserving Mesh Denoising
Xuequan Lu, Xiaohong Liu, Zhigang Deng, and Wenzhi Chen
Optics and Lasers in Engineering
, Elsevier Press, Volume 90, March 2017, pp. 186-195.
2016-GFH-TeenGame
Development of A Teen-Focused Exergame
Deborah Thompson, Dora Cantu, Madhur Rajendran, Mayur Rajendran, Tanay Bhargava, Yuting Zhang, Cheng Chen, Yan Liu, and Zhigang Deng
Games for Health Journal
, 5(5), Oct 2016, pp.342-356.
[Editor's Choice High Impact Paper ]
2016_SCA_LaneChangingModel
A Data-driven Model for Lane-changing in Traffic Simulation
Huikun Bi, Tianlu Mao, Zhaoqi Wang, and Zhigang Deng
Proceeding of ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA) 2016
, Zurich, Switzerland, July 2016, pp. 149 - 158.
[One of most cited SCA papers published in the past five years, according to Google Scholar Metrics in 2022 ]
2015-TVCG-HexMeshing
Structured Volume Decomposition via Generalized Sweeping
Xifeng Gao, Tobias Martin, Sai Deng, Elaine Cohen, Zhigang Deng, and Guoning Chen
IEEE Transactions on Visualization and Computer Graphics (TVCG)
, 22(7), July 2016, pp. 1899 - 1911.
2016-SIGCSE-GameEducation
A Multidisciplinary, Multifaceted Approach to Improve the Computer Science Based Game Design Education: Methodology and Assessment
Chang H. Yun, Hesam Panahi, and Zhigang Deng
Proceeding of the 47th ACM Technical Symposium on Computer Science Education (SIGCSE) 2016
, Memphis, Tennessee, March 2016, pp. 570-575.